| Mummelmann said: Building a sustained relationship with developers and publishers is impossible if you're unwilling to compromise and adapt; you cannot expect the majority of developers to customize their efforts around a minority that refuses to adapt to market movements. |
AAA is in the minority and a dying breed, their big-hit-titles are all sliding down the slopes after so much milking. They make financially ruinous games, sink millions of dollars into projects from which they expect unrealistic returns, kill off any IPs with only marginal success, and breed a culture of hype and pre-order bullshit.
AA and Indie is the majority of developers and, if anyone bothered to ever look, are usually on good terms with Nintendo and Nintendo does plenty to support their developments and games. The N3DS is in part built to support one of the major platforms for indie game development and mobile development: Unity. The OG3DS cannot support it and, as such, the cost of indie games on the 3DS is considerably higher and harder to achieve.
The stink here isn't about "the majority" its about shiny AAA.







