Bullsrun said:
Their incompetance or not, your rant was bs own up to it. Hell if i know how you delay a year still launch missing features and cant even set up the damn servers for a online heavy game. People shouldapperciate GG more, Killzone actually worked. |
I'll just stick with my thoughts, thank you.
I love the Killzone series by the way. Loved Shadowfall, even with the lower than expected reviews it got at launch. Also GG should not be appreciated for having KZ:SF work at launch. It is their job to make sure it works. If Activision can have a game like Destiny launch without a hiccup while 3-4M+ people are logging in on Day 1 then most other games shouldn't have an issue.
Driveclub was just poor planning all around. They screwed up big time and I will wait to see just how long they hold back this PS+ version before I just trust their word about servers holding it back.
I expect to see it this week and not after the initial wave of first and 2nd week buyers jump in.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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