burninmylight said:
Dr.Henry_Killinger said:
Aielyn said:
Not exactly surprising, when they leave out features and then sell it at the same price as the other versions.
Can you name a big budget 3rd party title that released on a Nintendo system, was released at the same time as other systems with all of the same features, was advertised equally with the other versions, and still struggled (semi-relative to install base)?
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Rayman Legends
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The Wii U version came in only behind the PS3 version, a system with an 80 million user installbase compared to Wii U's what at the time? Three-to-Five million? And even with that, the PS3 version only edged out the WU version by about 80k units, so big whoop. How well do you think the Wii U version would have done if it actually released in March of last year like it was supposed to, when there was no competition for it, and before pissing off the Wii U userbase?
I'm not even trying to claim third party efforts on Wii U would sell just as well as on other systems if they were given true parity. I just think you need to find a better example.
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Sorry but to me that does sound like an excuse. I mean you're clearly ignoring the fact that Rayman Legends had much less competition on wiiu than on ps3. Plus, we don't have any data from Ubisoft so the difference (including digital sales) can be much larger or of course smaller. Considering the well-known problem that vgc has with tracking ps3 hardware and software globally (not in the us), I'm inclined to believe that it's the former.