| BornFirst. said: The article was amazing, not just in terms of the gaming industry but also in terms of business. I swear i need to read the innovators dilemma. I though i new what disruption was until i read this article, what i though was such a small part of disruption its seems almost insignificant now |
Tip of the iceberg floating in the blue ocean huh?
Yeah I think my favorite part was where he goes back and gives merit to something I've believed for a while now (but never talked about because I didn't have the info to back it up) and that is that Nintendo didn't just luck into this strategy. The quotes he uses stretch back to well before the launch of the Wii and they show a clear train of thought that was intent on being the disruptor from day one. The accomplishment that is the Wii and the DS is all the more impressive when you realize that it was orchestrated purposefully and I think this is probably one of the best cases made for that idea that I've seen.
Even more I was practically enthralled by the history lesson as he takes you through some major market breakthroughs and explains how each one fits into the disruptor mold and shows you that the Wii doesn't just "sorta" fit this mold its actually a perfect match, the textbook example to explain the definition if you will.
His little sidetrack about Bluray and the DLC is quite interesting as well and reader "C" is very very close to what I wrote (assuming I'm not delusional) on this exact topic last year on this site.








