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Darc Requiem said:
Legend11 said:
omgwtfbbq said:
Legend11 said:
marc said:
Side Note: Anyone who thinks the Wii isnt competing with the PS3 and 360 is in denial. If it werent for the Wii, the 360 and PS3 sales would be double what they currently are and the PS3 would have sold several more million in Japan. Casual people will not buy multiple consoles but they will buy 1 and without the Wii there they would have chosen one of the others. There arent that many grandma's who own a Wii despite all the talk of how the Wii expanded the userbase. Its not that big of a spread.

I don't believe that. There are a lot of people buying a Wii for themselves that haven't bought another game system in their life, I seriously doubt they would have bought a PS3 or 360 if the Wii didn't exist.

yes, but on the other hand, there are a lot of people who will generally buy one console a generation, and play a few games on that. I know three people who had a PS2 last generation and a Wii this generation. These people would have purchased a PS3 or 360 (eventually) had the Wii not come out.


The keyword there is "eventually" because we both know most of them wouldn't buy one at the current asking price. Marc's statement basically implied that they would all be buying PS3s and 360s now and was the statement I was disagreeing with. Does a $75,000 sports car compete with a $15,000 car? Well they are both automobiles so in a general sense the answer is yes but they both go for a different type of customer and it's the same thing with consoles. The 360 and PS3 are going after a specific kind of customer that wants cutting edge graphics, HD, etc, while the customers going for the Wii aren't looking for those particular things.


I know what your getting at Legend but you analogy is poor. I've seen people reference cars when comparing the Wii to the PS3/360 and its just not accurate by any stretch of the imagination. The car manufacturer probably makes around a $1000 off of that $15,000 sports car. As for the $75,000 model, they'd be making upwards of $30,000 in profit off of the vehicle. The situation is reversed when comparing the Wii and PS3 with the Wii having much higher profit per unit sold and the PS3 having a net loss on each unit sold. In the auto industry the more expensive car makes up for lower sales with a much higher profit margin. Thats not the case with video game consoles.


To add to your point Darc, I'd add that Cars are end products in and of themselves; consoles are not. You need software.

The best way to explain how this changes the analogy would be as follows: let's imagine the 3D0 and SNES as cars. The 3D0 is clearly the Ferrari in that equation; however, there are limited places that Ferarri can go. It can only be driven to a few places in the world. By comparison, the Yugo that is the SNES can basically be driven anywhere.

I don't imagine this generation will be as extreme as the example just given -- I only used it because it's extreme and it makes my point clear. Expensive cars can go everywhere (and usually do everything) that a cheap car can. Expensive consoles cannot. That's a problem.



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