ethomaz said:
"We decided to lock them at the same specs to avoid all the debates and stuff," senior producer Vincent Pontbriand. Sorry but thre is nothing about couldn't reach 1080p lol
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And since when have you started beliving everything PR representatives say about their game technical performance/decision?
IIRC you always blamed Crytek Ryse´s 900p on the XOne hardware, and basicaly every other not 1080p XOne game (even exclusives) fault was Microsoft´s.
So why PS4 would be imune to development problems?
As I´ve been saying, most people can´t see the difference from 1080p to 900p and PS4 games would benefit if they dedicate more resources in IQ over pixel counting.







