Wow. Posts I actually agree with.
High power graphics have produced a business model which isn't sustainable. Most AAA developers now spend so much money on graphics and marketing that the games themselves are starting to suffer. And consumers now expect graphics to get better with time; your game marketed with pretty visuals HAS to sell well in its initial shipment or it will not sell at all.
Minecraft really should have been a warning shot to most developers that their graphics and power focused marketing machines are breaking down. Most gamers are interested in gameplay and word of mouth more than the pretty graphics E3 is designed to push. The AAA market will go to pieces soon because it's just too expensive and risky to develop for it. My guess is when this console cycle is almost finished the seams will really start to come undone.
So using older tech is fine. It just looks like you're crazy when you're the only sane person in the room.







