Dr.Henry_Killinger said:
Good Gameplay makes a game good. Fun well designed gameplay will destroy Innovation every single time. And Innovation is only positive half the time. |
That's one of the definition of a good game. I don't really care so much about gameplay myself, if it's playable it's good enough to serve a great art, story, dialogues, characters, and impressive scenes. For example, Resident Evil is improving in term of gameplay (you can do more and more easily), has never been about "fun", but it's a dying serie because of everything else. And to say it clearly, in my case, I prefer to play Clive Barkley's Jericho with its shitty gameplay (because I will remember forever a few scenes where I really felt deeply impressed in term of atmosphere and design), than any game perfect gameplay wise where I feel emptiness and conservatism in term of art, design, story (I mean, Mario).







