Mr Puggsly said:
teigaga said:
Mr Puggsly said:
That has been pretty evident starting around the 5th gen.
PS1 benefited greatly from N64 staying with carts. Saturn was DOA for various reasons. PS2 maintained that success thanks to great 3rd party support. OG Xbox had a strong core following though. PS3 was too expensive early on and Xbox had good momentum. That helped the 360 thrive. Now X1 fucked up primarily on price. They simply couldn't compete with Playstation at equal or higher price.
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Also the fact that the n64 was forever being delayed, eventually arriving 2 years after the ps1. Imagine in this day and age if there was 2 years between a microsoft and sony system. Whoever came second would be dead on arrival. Its only because of Nintendo's legacy they were able to sell 30m.
With X1 I think the PR disaster was almost as important as price, the whole internet turnt against them and when we're talking early adopters, we're talking people on forums and in the IGN comments sections. ALso the stale legacy they left after they pretty much abandoned the 360 post 2010, whilst sony continued pumping out tons of exclusive titles had an effect on people I know.
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The PR stuff is was a short term problem that the average consumer doesn't even pay attention to.
Bottom line. it was the $499 price tag that has kept X1 sales kinda low. Being $399 isn't gonna win Playstation fans either.
MS should have taken a hit and sold the X1 for $299 or even $349 without Kinect at launch. They would be struggling less and spending less on damage control.
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The huge shift in populance to me was not determined alone (or even mostly). But thats mostly annecdotal stuff so I wouldn't bother arguing that point. Its just interesting to note that the price cut in June done extremely little for Xbox One. The brand itself has been damaged and it wasn't the price that done that.
Also I don't believe the majority of early adopters can be thrown into the category of ''general public''.