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I blame the higher levels of management.

Let's face it, we don't get to blame the people who actually work on the games because each game has a really short dev cycle put into it. Add to the setting up the online servers and the fact that they have to show prototypes to the top level management and you get the picture.



 
I WON A BET AGAINST AZUREN! WOOOOOOOOOOAAAAAAAAHHHHHHHHHHHHHHHHHHH

:3