outlawauron said:
Did you read your link? It's using the a vague statement about the 3rd year of the N64's life. At this point, there wasn't much for them to lose money on as there weren't many big projects later on in its life. |
The problem is that most people are just looking at the unit sales for consoles like the Gamecube when they should be looking at hardware + software plus the money they make off of "other hardware" (which includes peripherals and accessories).
The "Other Hardware" category is largely skewed towards consoles because that is where most peripherals and accessories are sold.
Below are sales for the years that are covered by the Gamecube:
Console and Handheld Sales for FY 2001-2006 (Hardware + Software) in Millions JPY (¥)
| Fiscal Year | Handheld | Console | Other Hardware |
| FY 2001 | 354,532 | 163,114 | 26,878 |
| FY 2002 | 255,615 | 200,879 | 41,453 |
| FY 2003 | 318,086 | 140,628 | 49,679 |
| FY 2004 | 352,301 | 116,418 | 41,690 |
| FY 2005 | 396,530 | 75,171 | 32,947 |
| FY 2006 | 665,979 | 238,839 | 54,258 |
Gamecube was released near the tail end of 2001 (JP/NA)
DS was released near the tail end of 2004 (JP/NA)
Wii was released near the tail end of 2006 (JP/NA)
Same Sales Info as above but with "Console & Other Hardware" added together
| Fiscal Year | Handheld | Console + Other Hardware |
| FY 2001 | 354,532 | 189,992 |
| FY 2002 | 255,615 | 242,332 |
| FY 2003 | 318,086 | 190,307 |
| FY 2004 | 352,301 | 158,108 |
| FY 2005 | 396,530 | 108,118 |
| FY 2006 | 665,979 | 293,097 |







