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SamuelRSmith said:
... and now I'm bored, I might come back to this later. Need to look at: player name, enemy name, play time, badges, position in world, position in story, money, backpack, seen Pokemon in Pokedex. Others? (did the game have optional side quests? Honestly cannot remember).


Here are some variables that each game has to save:

Each Pokemon has an associated 8(?) digit trainer code. An IV-stat determinating code (six numbers, 1-31 per). An EV-stat determinating code (six numbers, 0-255 per).

There is only really the main quest but you can always go off the beaten path and do "quests" that are for things like acorns or berries (in the latter games), as well as trainer fight data (single-player and online) which doesn't seem to have a "memory cap" as you can keep adding trainers, battle records, and battle data.