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padib said:
Tower said:

If you want to make this comparison fair, you can compare attach ratios after a the same amount of time in release, so if we compare the attach ratio of the PS4 now and the Wii U a year ago:

PS4: 29.883/10.81= 2.76

Wii U: 9.278/3.455= 2.69

With this more fair comparison the PS4 has sold more software per hardware unit than the Wii U (and the PS4 has had less time in Japan so this comparison still favours the Wii U a little).

Fair enough. I guess my kudos to Nintendo stands in the sense that almost all the games are 1st party, while the PS4 gets the multiplats and 3rd party games.

That is still testament to Nintendo's strength as a publisher.

To support my figures I'd have to whip out my "ratio by publisher" thread I made a few months ago.

You're saying that as if its PS4's fault, but rather its the PS4's STRENGTH. Besides your argument fails due to the fact that Sony has only released 3 PS4 exclusives, all of them either very niche series for Sony or a poorly recieved new IP, and a year-old port to contribute to first-party software sales.

Meanwhile Nintendo has released 7 Wii U exclusives (8 in Japan), of which 4 games are part of their biggest series and 2 are well-recieved new IP's, and a 10 year old port to contribute to their first-party sales.