Cobretti2 said:
I agree it would have to be a good deal more powerful. Whether Nintendo go down this path is the million dollar question. If they want to change and play it somewhat safe they would go for that. They could go a less traditional console but realisitcally speaking the fusion would hold back the console part and would not be much better than the PS4. So again would be a pointless console to buy IMHO. They would need to find a way to get games to wrok with a bigger gap in power between the hand held part and the console which is better than the PS4 inorder to get new people to buy it. Oviously they need to find a way so that devs are not creating two games but can be scaled significantly on the fly to work. |
I honestly don't think Nintendo has much interest in competing on power, nor do they have any interest at all in making PS4-level visuals for their games when they just started making PS3/360 level visuals and those visuals suit their games just fine though. I'd buy it sure, but I don't think they'll make it.
A handheld displaying Wii U graphics will be tough even for a 2016 launch. The Tegra K1 is close, but Nvidia is likely blowing some of the numbers out of their ass, but by 2016 that will probably a reality.
I think what they'll do is take their handheld chip (roughly 300 GFLOPS) and simply take 2-3 of those cores and throw them into the "console variant" (netting you 600GFLOPS-1 TFLOP). It will literally be the exact same chip/architecture though, just scaled up. This should also run at about 12-14 watts, which is far lower than even the Wii U so I'm guessing Nintendo will like that, the console casing can also be ridiculously small, like three iPhone 5s stacked on top of each other.
They could sell such a device for like $179.99 to start with too ... it would be ridiculously cheap for them if they're using mobile chips (just like the Vita TV).
It just fits Nintendo to a tee and it could theoretically be a decent jump up from the Wii U.







