Zoombael said:
Then N64 and Gamecube are indeed failed prducts. Losing huge market shares is not in the interest of any company. And this doesn't look like "make money".
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At least the N64 and Gamecube weren't huge money pits, Sony has lost 3.5 billion USD on Playstation over the last ten years.
Sony's Gaming Division, Profit over the last 10 years:
Sony's Game Division, FY 2004 (April 2004 - March 2005)
729.8 billion JPY in sales
+43.2 billion JPY in profit (+$397.5 million)
Sony's Game Division, FY 2005 (April 2005 - March 2006)
958.6 billion JPY in sales
+8.7 billion JPY in profit (+$80.0 million)
Sony's Game Division, FY 2006 (April 2006 - March 2007)
1,016.8 billion JPY in sales
-232.3 billion JPY in profit (-$2137.2 million)
Sony's Game Division, FY 2007 (April 2007 - March 2008)
1,284.2 billion JPY in sales
-124.5 billion JPY in profit (-$1145.7 million)
Sony's Game Division, FY 2008 (April 2008 - March 2009)
1,053.1 billion JPY in sales
-58.5 billion JPY in profit (-$538.1 million)
Sony's NPS Division (includes PlayStation), FY 2009 (April 2009 - March 2010)
1,575.8 billion JPY in sales
-83.1 billion JPY in profit (-$764.7 million)
Sony's NPS Division (includes PlayStation), FY 2010 (April 2010 - March 2011)
1,579.3 billion JPY in sales
+35.6 billion JPY in profit (+$327.5 million)
Sony's Game Division, FY 2011 (April 2011 - March 2012)
805.0 billion JPY in sales
+29.3 billion JPY in profit (+$269.5 million)
Sony's Game Division, FY 2012 (April 2012 - March 2013)
707.1 billion JPY in sales
+1.7 billion JPY in profit (+$15.6 million)
Sony's Game Division, FY 2013 (April 2013 - March 2014)
979.2 billion JPY in sales
-8.1 billion JPY in profit (-$74.5 million)
+$397.5 million
+$80.0 million
-$2137.2 million
-$1145.7 million
-$538.1 million
-$764.7 million (includes non-PlayStation segments)
+$327.5 milion (includes non-PlayStation segments)
+$269.5 million
+$15.6 million
-$74.5 million
= -$3570.1 million operating loss over the past 10 years







