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QuintonMcLeod said:

But these are multiplats. Having the most multiplats sold over another console that is not getting multiplats is a very warped way to view this. How about we compare total exclusive software sold? I mean, wouldn't that make more sense?


I agree, since no one buys Multiplats, and they never mattered in all other gens... but nooooooooooooooooooo. WiiU is failing because of the lack of support of third parties, so let's ignore them just to paint a better picture for WiiU? Seems useless.

And on the sucess being possible without Multiplats... I would say the only HW that were sucessfull without them were Wii... NES, SNES had 3rd parties, PS, PS2, PS3/X360 had third parties and PS4 have them... the odd man out is Wii (and they had 3rd parties, just not much of the MP that were top notch on PS3/X360), and one of the reasons most disregard Wii besides they falling really hard from year 4 to 5 is that you just had Nintendo SW and that limits yours options a lot.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."