fatslob-:O said:
I don't know about Crysis being modded looking more photorealistic than Driveclub seeing as how the game lacks in physically based rendering ... You need more than cherry picked shots of a modded Crysis to be able to claim that it is technically superior to Driveclub. I often get the feeling that a lot of objects in Crysis reacts like plastic when lighting is applied to them hence Driveclub's advantage in being more consistent in it's shading model. What's more is that Driveclub also has a dynamic local reflection system in place so that reflections are applied to glossy and wet surfaces. Another thing about Driveclub is that it has higher detailed meshes too compared to Crysis. The particle system in Driveclub is also more impressive than Crysis. |
Drive Club is limited by being on console hardware though.
And its world is more static; it's not filled with destructible scenery and interactive foliage like Crysis. Part of realism is the dynamic nature of the game world. Not saying Drive Club isn't impressive in this regard, but it's no Crysis.










