binary solo said:
That is probably a more accurate number, given NPD forms the bulk of the raw data. I've never kept track of NPD LTDs so I am never able to reference them for situations like this. Which makes the software sales margin of 1.26:1 (with big margin for error) look even better for PS4, because against most people's natural inclination it would mean the attach rate on PS4 is higher than Xb one. Because anyone with knowledge of FPS sales history in the USA knows that FPS sells best on Xbox, a higher attach rate for Destiny on PS4 is absolute proof that the exclusive deal between Sony and Acti worked out very well for Sony. This completely counters the post I initially responded to which feigned surprised at how little effect the exclusive arrangement seemed to have made. The numbers, with the inaccuracy caveat, actually prove exactly the opposite. |
Well, using VGC numbers that gives you 1.26:1 on HW and curiously gives SW rate 1.26:1 is just a signal that VGC used their numbers for total HW for both platforms to estimate total SW not that they have close sales...

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







