RolStoppable said:
Those are the two main reasons why you should buy the game... As for the brainless enemies, that only holds true for the lowest minions. They are there to convey the sense of a huge battle going on, but you aren't supposed to fight them. They will respawn over and over as long as their commander is alive, so that's the enemy you have to fight; and that one has actual attack patterns that you have to dodge and avoid. The challenge comes from taking out these higher ranked soldiers while keeping an eye on the battlefield and strategically supporting your own troops. Later levels also confront you with several proper enemies at once, so the combat gets more difficult. Adventure mode also doesn't shy away from letting you fight two to three bosses at once; throw in a ranking system that urges you to lose only a few hearts during the whole battle and you will have your hands full. With 13 playable characters, an 8-10 hour long campaign and 128 missions in adventure mode, you are also looking at a game that will take a long time to complete. When it comes to repetition, anyone who is able to cope with Monster Hunter will have no problem with Hyrule Warriors, because there are more maps and more varied objectives, plus a material/money/weapon/upgrade/EXP system that is well thought out. |
I was never afraid of the game being repetitive, as a 'hardcore' Monster Hunter fan I don't mind killing the same enemies over and over. The difference is that in MH the monster are quite challenging (some even if you fought the monster dozens of times before) so it was never boring for me.
Nintendo and PC gamer








