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I'd get it. If you're a diehard Zelda fan like myself, you really should. It's delightful fanservice, and sure, the enemies aren't that smart when fighting you, but the point is that you get to feel like a badass as you mow them down. Haven't you always wanted to see Link looking like a badass? Well, more than he already is, I mean. Like near the ending of Skyward Sword. Say what you will about the game as a whole, that ending sequence where you're mowing down a hoard of enemies to get to Zelda was fucking epic. Then you follow it up with the epic boss sequence. Now imagine a whole game of that! The bosses in HW are much tougher than the common enemies. The common enemies are there to make you feel like a badass, while the bosses provide most of the challenge. The way they designed the boss battles in HW sounds like it'll be great for Zelda fans.

If you're really that worried about the gameplay regarding how easy it is for YOU to kill enemies, keep in mind that this game is also a strategy game. You're a badass, but the rest of your team isn't, but you've got to protect them. It's about strategically using your presence on the battlefield. Due to the enemy's sheer numbers, they can overwhelm your troops. If you just think you can mow down all the enemies yourself and not worry about the rest of your team, you'll lose. All the livestreams I saw during E3 of Hyrule Warriors showed the demonstrators (people who should know the game very well) losing over and over. It looked like they were doing fine, but they kept losing, because they weren't paying attention to the battlefield as a whole to see that the enemy was capturing strategic points so they could surround and siege the main allied base. I was rather astounded at how poorly they understood why they were losing.