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Mr Puggsly said:
Ninsect said:
Mr Puggsly said:

Your response doesn't make sense.

A better story and campaign would have made the game less successful? I'm not saying remove everything else, I'm saying those aspects should have been better.

People like you seem to ignore story and campaign in Destiny were awful, but Bungie pushed those aspects to get more people to play this game. This is why so many people are disappointed with the product. However, those who are content with a decent co-op shooter are more satisfied with the product.

In a nutshell, Bungie pulled a bait and switch.

Eh, most devs do that. Blizzard do it all the time with their games, like Diablo by releasing incredible cinematic trailers before release and then the game falls short of that vision, yet people don't complain for the most part because the game is fun and the story serves the game well.

Well Diablo was much better at story telling and has more interesting characters. Also, I'll take hokey voice acting over boring voice acting any day.

On paper, Destiny has has a more interesting setting but fails to tell an interesting story. You don't learn much in cutscenes and I'm expected to go on the web to get a better understanding of what's happening in the world of Destiny. Hence, Bungie got people excited about the universe they created and the story they will tell but they forget to put in the story.

In Diablo 3, I can atleast say I felt satisfied with the story they told. I can say the same for the first Halo. Destiny didn't have a climax. You kill the last wave, there is apparently more fighting to do, roll credits. It was an unsatisfying story.

That's because Destiny is designed as an ongoing game with more story to come through updates (both free and DLC).



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