flagstaad said:
The sales were not satisfactory to Ubisoft, that much I know. The people can be older, that does not mean that they are looking for mature rated games or even plot driven games, and there is little evidence to prove the contrary, biggest third party game on the console, a mature rated game, also an exclusive, well advertised and constantly bundled title that reached a little less than 10% attach rate and not even close to 1 million sales. Compare it to the competition, in the case of PS4, the 4 out of 5 best seller games are multi-platform, all reached 20% attach rate, and one of those is indeed the very same game that "nobody" wants to buy on the WiiU, now lets go to Xbox One, even with a smaller install base, almost every game released for it by third parties have sold way higher that the same version on Nintendo's console. So a third party has to create an exclusive title (with higher financial risk), and even then most likely it will not reach the same numbers as a multiplatform title in 1 of the other 2 consoles, much less both combined? (I am not including PS3 or 360 because... really the numbers will only look worse) |
Again, you didn't provide factual evidence, e.g. sales, to prove your essertion that Child of Light was unsatisfactory for Ubisoft. Sure you may think they were unsatisfactory but you in no way KNOW they were, unless you somehow became the CEO of Ubisoft. What are you talking about? Mature gamers buy mature games, hardly any twelve year old is going to buy a hugely story driven game, but yes I agree with you just because they're older does not guarantee they are going to buy mature games but they are FAR more likely to and usually do, that's why there is a mature market in gaming for the mature gamers. And if you were referring to ZombiU (which I feel is underrated) it's really a niche game which doesn't appeal to a really broad audience, and honestly it wasn't advertised a lot (or effectively for that matter) I really didn't see anything on TV or the Internet that advertised it to a bigger audience (which was a waste because the walking dead timeslot would've been a perfect place to advertise it). Also the Wii U was selling horribly when it launched, it even had trouble selling its first party games, let alone a niche third party game, I'm even surprised it's still selling the way it is given that it's 2 years old. Of course multiplats sell well on the One and PS4, because third party devs hold those owners at a higher standard (for whatever made-up reason they say) and treat Wii U owners as second-class gamers. That's why this thread exists, they give Wii U owners shovelware and release a second-rate port 6 months late and don't support it with DLC and expect it to sell well and then if it doesn't they just blame it on the userbase. If they are going to release a game on different platforms then they should treat each port with the same respect and standards for all platforms (and yes that means releasing and advertiseing it with the rest of the ports). Really all the Wii U owners want is the same game released at the same time with the same amount of support that the devs do for the One and PS4, and that really isn't too much to ask for at all. The lack of third party support really does suck because the Wii U isn't THAT bad and can hold it's own agianst its competition because the market is there and will continue to grow only if the devs are actually willing to put quality work into their games and support it to make that happen.








