ganoncrotch said:
Mr_No said:
Actually, I was indeed referring to King's grapple inputs since he was the one I mostly used as my main. And it is true what you meant about the Revenge/Ultra bar at SSFIV. Any pro can use it to get back. Thing was, whenever I played with my friend, he would always counter my successful attempt to do said move while my health was low. And to make it worse, I couldn't counter his Ultra in any way. After several times, it got pretty frustrating. Sure, the revenge meter is an useful mechanic to bring you back to the game, but it doesn't work for everyone.
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So your issue is your friend knows how to block a move and you don't so that makes the game bad? I mean do you believe that a good fighting game should be one where someone who doesn't know how to block a move or execute a move in a manner where it will land should win?
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I didn't mean that. How absurd a game would be if the one that doesn't block always wins? No one would play that game. I meant that after practicing blocking again and again and again, you expect to do better against the skilled people, right? Wrong! No matter how I block while facing a human opponent, they ALWAYS seem to break my defense, whether I'm standing or crouching, or trying to predict where the attack is going to land.