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bevochan said:
Mr Puggsly said:
ethomaz said:

Mr Puggsly said:

I think what people hate about the PvP is players that are skilled with sniper rifles and shotguns tend to dominate. It makes you feel helpless when you're in a game filled with players skilled with those weapons. That wasn't as big of an issue in Halo.

Also, the vehicles are in Destiny are kinda bad. A huge step back from Halo.

I am genuinely having fun with Control PvP. I only play the other modes if I'm trying to do a bounty.

Like people with Fusion Rifle... like people with Hand Guns... like people with (the big thing in GAF right now) Auto Rifle... that means balanced... if you are skilled with any weapon will dominate.

 Vehicles was turned down because they were too OP in Beta.

I'm not saying its unbalanced. I'm saying everyone being equiped with one hit kill weapons by default is not enjoyable to many players. Maybe its just a bad balance?

Frankly, they haven't made an enjoyable mode that uses vehicles yet. Part of the problem is level design.

 

They need to patch the multiplayer because it's not balanced.  Too many knife melees and shotgun kills.  Also, too many trading kills with melees.

This is the only thing I get annoyed with in the PVP. If I light you up with an auto rifle then finish you off with a melee attack, I shouldn't die too because you turned around late (I've already taken a good portion of your health), shot me with one burst of a pulse rifle, then knifed me. It's happened to me almost every time I've traded kills via melee and I doubt every single time it happens, they're headshotting me. I don't mind the shotgun kills because most people only use them in the corridor-y type maps or areas of a map. I don't like using shotguns, so it's my own fault if I keep getting killed because my auto rifle doesn't one shot an enemy at close range.

Did you get mad at shotguns on Shipment in COD4?