Soundwave said:
What unification really does is it will strengthen their main pillar that is actually doing OK ... the handheld division and basically in effect do away with the console that has been keeping resources/games away from their handheld division for ages. Now that handhelds are powerful enough they can just put that handheld chip into a box (like VitaTV) and let it also be their home console. But make no mistake, this will be the handheld/portable driving the bus. But it also means that things like Splatoon, Mario Maker, NSMBU (which is better than NSMB2), MK8 (which is better than MK7) aren't kept away from the majority of the Nintendo fanbase that owns a 3DS and doesn't own a Wii U. In the future these games will be able to sell to the widest range of Nintendo consumer. Even things like Bayonetta 2 maybe could sell decent if had a 40+ million userbase instead of the pathetic 7 million Wii U owners. The sooner Nintendo can break this divison of their games the better. |
Well... Having two SKU's lowers the risk of being royally fucked cause the issue of having something thats handheld is that it drastically reduces the performance capability of the console cause you always have to be considerate of the battery life and the price of the handheld cause if you are targetting the handheld space as your main focus, you have to be considerate of the competition like iphones/itouch which most people can get for $200sh (with contract for iphones). But the issue comes in when trying to compete with the ps5/x2 cause due to they not being portable, they aren't as constraint on performance since there isn't a battery/power bottleneck so it will be severly underpowered to those consoles just like how the latest phones are right now compared to ps4/x1.
On top of that, there are also development issues cause x86 is expensive for mobile platforms and sucks power harder then hookers sucking ur d and I think the developers pretty much made it clear that they want x86 and nothing else since its such an easy thing to develop for so I doubt Nintendo wants to go for Arm if they want to be developer friendly but if they go Arm, well, then we have the same issues as the wiiU once again with third party not caring.
I just think there is no real harm on making two SKUs... Sure, the wiiU is not doing very well and the 3ds is doing really great but the wii did fantastic and so did the DS. There are too many risky factors in going into one SKU imo, specially with the large performance difference it will have against the competition from the console front as well as many other factors that I have said
Sure, there will be games that not all fans get to play but oh well, thats how it has been with every generation in every company and its not that much of a bad of a thing
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