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Intrinsic said:

I wil start by saying Tekken. Then if I may add I will say its what i consider the best fighter of them all. Now on to the why and what i consider makes a good fighting game.

  • every limb is accurately represented on the face buttons. so regardless of what direction you are facing, a left punch is a left punch and a left grap (with the left hand on top during the grab animation) is a left grab.
  • complete 3D movement, so its actually possible to not just jump over attacks, but you can sidestep them, instep them, duck and sway (depending on the character)
  • No spam gameplay, contrary to what some may tell you... spamming is near impossible in tekken. unless you are a beginner. Its pretty easy to know and detect moves that can be spammed and punish those that try it. 
  • Extremely vast move set, which encourages truly different fighting styles. You can see 5 people that use a specific character and they would all use that chracter differently. Its not about learning the general go to moves of that character and being able to pull them off in a split second.
  • tekken is deemed to be combo heavy, its actually not... its punish/set up heavy which usually ends with you doing combos for maximum damage. At its heart tekken is a ground game where both players are fighting for an advantage. Basically, you have to really get into your opponents head to win... or try and overwhelme them with a barrage of uniqe attacks to wear them down and force them into making a mistake. If they are really good you can get punished for this tactic tough.
  • evrey character is great, some characters are harder to master than others, but if you can master a character you can beat anyone.
  • allows for two distinct fighting styles, agressive and defensive (aka turtle). One has you throwing what seems to be everything at your opponent (but always usually safe moves) and wear them down while the other has you just defending nd trying to counter attack (extremely hard to do cause your defence has to be on point; no easy feat when the average tekken characeter has over 150 different moves)
  • just frame moves... this is what seperates the pros from the novices, don't know how to explain this one but if you can pull off a few of these in a fight (which are honest based on normal moves in your arsenal but done to frame perfection or only possible with frame perfection) even if losing that fight you will walk away with the respect of everyone in that room.
  • unfortunately, tekken is so deep and vast that its near impossible for most people to get into it. There is no maybe... if you meet someone in tekken that is better than you, you will lose. every single time.

FINALLY!!! Someone who understands where I come from regarding Tekken. Whenpeople complain to me about spamming, grapping, juggles/air combos I just look at them like are you serious? If I was playing you in a fighiting a game and realized that you ALWAYS get hit by a certain move then I am going to destroy you with that move lol. That like if I was a boxer and saw that whenever I through a right jab you ducked it instead of swaying or dodging it then I now know what to follow up with because I know where you will be.

To get hit with the same move(spamming as some call it) over and over is a sign more so that revolves around how good you are at the game at hand in my opinion, I could go on about allt eh other points you made but they were VERY well written and though out! Plus 1!



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