KingdomHeartsFan said:
Well I did some digging, apparently FF13 cost 70m to make (77 with inflation) http://vgsales.wikia.com/wiki/Most_expensive_video_games And that had a 6 year development cycle. If this comes out in 2015 (like I think it will) it will have a 9 year development cycle. Now for FF13 just the development was 60m so with the 3 extra years thats 90m + the marketing that's 100m. Now for a 100m budget they have to sell 5.6m to turn a profit. Ofc we should minus some for the team taking time off to help FF14 development so maybe 5.25m. I'd say that's not gonna be a problem, FF13 sold almost that much on PS3 alone. Edit: Nvm forgot apparently a small portion of every game sold goes toward marketing costs so change the number to 4.75m |
Although it's been a long time coming, it's worth remembering that for large portions of those 9+ years, the game only had a skeleton crew working on it as the majority of the team were working on FFXIII games or helping fix FFXIV. By the sound of things, development has only really picked up in the last 2 years.








