mii-gamer said:
I've spoken to Shin'en, Beautifun games, Dahku creations, and a few other one man indie dev's - Nintendo's eShop marketplace is appealing because of the lack of competition as oppose to the mobile market (more visibility for your game and a higher chance of purchasing). When you are a licensed Wii U developer - you get a Wii U dev kit (it's around $3000-6000 for the licensing), free access to unity and Nintendo will help you with their Web development framework. There are a few conditions that you must obide to in order to qualify as a Wii U/3ds dev, you must have a secure working location (in the past this meant a work office, but a lock-and-key room at your house will suffice), and you have to a sign a NDA which essentially stops you revealing the spec's and you cannot take photo's of the dev kit etc.
I think Sony has the similar conditions, and I'm not sure about microsoft.
I'd say go for either Sony and Nintendo - depending on what type of game you are creating.
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@OP also a word of advice, take everything people say with a large grain of salt. What people hear and what really happens (or even what's up to date) are often completelly different.
Also here are the links for registering.
Wii U indie: https://wiiu-developers.nintendo.com/
Nintendo: https://www.warioworld.com/apply/devapplication.asp Only do this one if you want 3DS
PlayStation: http://us.playstation.com/develop/
ID@XBOX: http://www.xbox.com/en-us/Developers/id