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Euphoria14 said: Good thing the storyline isn't important for this game. The meat is in the co-op Strikes, Heroic weekly strikes, Raids, Crucible matches, farming for loot, playing with friends, etc... Just like how people don't play Diablo for the storyline. They play for loot. In this game you not only gain loot, but that loot needs to be used in order to gain EXP and level up themselves. It has PLENTY to do and it will only grow from here.
What's I don't like though is that you personally have zero experience with the game, meanwhile continue to spread negativity as if your opinion carries weight. You are mearly repeating the opinions you choose to latch onto without any realworld experience of your own. Unfortunately you chose to latch onto the negative, even though the positive opinions far outweight them. It's not very flattering for one in your position. I meant this in a constructive critism sort of way. |
Bungie made a lot of mistakes but none of them are critical or hard to fix (the game will grow big in the next months).
- Story: the game have a interesting story but Bungie choose just to tell a little via cultscenes (because the game is a co op experience and not single-player) but it grows the universe via Dead Ghosts + Grimoires... the story is really big but they made the mistake to tell it via app on PC/Mobile instead to put it inside the game (or use cultscenes).
- Social features: the games needs ingame Clan support and a ingame chat feature... the socia features needs to grow.
These two are my biggest complain for now... if they fix that (the social features mainly) the game will grow from a solid 9/10 experience to 9.5 or even 10/10 experience.
Maybe Eurogamer and Game Informer are right the game will be majestic in one year.
And you are dead right
people trashing it didn't played it (aka Starcraft).







