kingofwale said: gorgepir said: kingofwale said: gorgepir said: DMeisterJ said: If someone, who has played the game extensively, can answer me this, then Capcom could put the game on the DS:
How in the hell would it control? My point was ignored so I'm' stating it again. It uses all the buttons on the PSP, and if there was only one button missing, the game wouldn't work. And I can't think of any way for them to make the game work, even using the touch screen, unless the game was dumbed-down a lot.
Also, another question: Who in this thread has played the game? For at least three to five hours? |
So as someone who has played monster hunter alot, tell me how Capcom decided to put the main series on the Wii instead of PS3? Wouldn't the same arguments that you state above hold?? |
It's much easier to translate the playing experience from PS2 to Wii... than from PSP to DS. |
Why? |
Wii >PS2 list: Graphical power, online ability, ram, bigger storage. THerefore, an imporvenment over PS2 version. What does DS have over PSP that can successfully succeed the PSP previous game?
Wait, nevermind, you never played MH on PSP before. :P |
That's an invalid argument. You are saying that it is easier to make something harder (the PS2 to Wii transition) than to make something easier (the PSP to DS transition)
The Wii is more powerful than the PS2 so it must be harder to make a Wii game than a PS2 game. On the other hand the DS should be much easier to program for since it is so simple and weak.
And if the Wii version is a success the DS has DS-Wii integration that the PSP doesn't have.
And playing a MH game or not has nothing to do with having logic.