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curl-6 said:

The 360 version "stutters" between 60fps and 40fps though, much like Bayo 2. It runs a little higher on average, but I reckon that's a pretty fair tradeoff for a tear-free image and greater scale and complexity.

Guess we'll just have to agree to disagree. No hard feelings man.

It "fluctuates" but in no way can you really call that "stuttering" since the frames are delivered with a much lower frame time variance ...