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mZuzek said:
curl-6 said:

Yeah, I see it too, on the rocks in the foreground at 0:50.

Really though, what's it gonna do? It's a PS3 game after all. Not really fair to expect it to have perfect, angle-free geometry.

Yeah I know. I'm not saying it looks bad, it actually looks pretty good, and that's not even taking into consideration that it's a PS3 game. I'm just saying, based on the little footage I saw from each game, I can definitely notice polygons on God of War but not on Bayonetta.

As evidenced by the main character model in Bayo 2 having 50% more polygons than Kratos, it's likely a higher polygon game than GoW3 overall.

Which game one prefers visually is likely to depend on aesthetic taste and how much importance one places on framerate.