Soundwave said:
A handheld platform in general doesn't tend to need major releases evey 1-2 months anyway, that's more of a console thing. Even then in the 8 months this year, Nintendo's published 6 3DS titles in North America -- Tomodachi Life (which has shown to have good legs), Yoshi's New Island, Kirby Triple Deluxe, Mario Golf, Professor Layton x Ace Attorney, and a Disney game on top of several eShop titles (Kirby Fighters, Steel Diver Sub Wars, Rusty's Baseball Challenge). Tomodachi Life has only been out for 3 months in the relevant NPD figures and seems to have good legs too. So it's not like they've published nothing this year. It's a fairly standard release schedule given the point of the 3DS' lifecycle, Nintendo has already released most of their major IP on the system. If you have to work so hard to maintain even an ok sales baseline so late in the lifecycle it indicates something is wrong with the platform. It would be like being married for three years but still having to buy your wife an expensive gift every month to keep her from losing interest in you ... if you haven't "hooked" her by then, it suggests something is fairly wrong in the relationship. |
yes from Jan-June 3DS was supported relatively well but that doesnt change the fact that there is a 4 month gap between Tomodachi & Smash. i dont care how strong a console/handhelds existing library is, if they go 1/3 the year without a big game sales will fall.
no u shouldnt have to buy ur wife expensive gifts every month but u cant go 3-4 months without spending any quality with ur wife and expect her to be happy.
When the herd loses its way, the shepard must kill the bull that leads them astray.







