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the2real4mafol said:
Mr Puggsly said:

I think what ruined Rare was their inability to create games that Xbox fans enjoy. Rare rode the coattails of Nintendo.

Rare's only work that actually passed the test of time is their 8 and 16 bit games. Most of N64 work was hype and aged horribly.

As I've said before, if that old Rare team was as talented as you believe they would have moved to another studio and created hits. As far as I'm aware that didn't happen.

To be fair Nintendo was probably what made Rare able to make such great games back then.

Microsoft should take more risks with their first parties and create new franchises (like sony has)

Stuff like Sunset Overdrive, Alan Wake and Quantum Break add some good diversity to what sells the Xbox anyway.  I would like to see more new gaming franchises from Microsoft and i'm sure they could do it 

Well MS did take risks with Rare, they created several new IPs. Unfortunately, none were really noteworthy outside of Kinect Sports.

I actually think the games Rare made for MS were more tolerable than N64 work, but the Xbox audience had little interest in those games. Rare didn't/doesn't know how to make games Xbox fans enjoy. Atleast that's my view.

Sony makes new IPs, but they aren't really taking big risks. I mean TLoU wasn't a risk, zombie games sell well. Driveclub isn't a risk either.

I don't get why people are so interested in new IPs. MS doesn't need to make new IPs to make great new games. Hence, they can make something that feels new and great with an already established IP. Just like what Square Enix did with Tomb Raider.



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