| Legend11 said: I think the breakdown for the new the Wii installed base will be something like: 20 million Nintendo hardcore 10 million Hardcore attracted to it because of JRPGs and other hardcore titles 70 million Casuals only attracted to it because of motion controls and the very casual games and products being produced around them (Wii Sports, Wii Play, Carnival Games, Wii Fit, etc). You can really see it already in the games being sold for the system. For example early adopters tend to be the system's hardcore but with the Wii we already know that many early adopters of it are in fact casuals (check Wii Fit's sales in Japan compared to Brawl's). So if there is already a high percentage of casuals this early in the system's lifecycle the percentage of them later on as prices come down will only increase. |
Wow, that's a very harsh prediction. I know new people are drawn to the system, but they can't take a whopping 70% of the market. Otherwise, the same cold be said of the first PS1 when they expanded the market. Do you have any sources to back up your claim? Extraordinary claims require extraordinary sources, as they say.
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