OMFG washimul, at least try to make the automated translation readable !! This is from the link posted by y-koron, it actually reads like this (fast translation, feel free to correct) : "Gundam Musou" ("Gundam unmatched", not "hit and miss") which was expected as the PS3 "killer title", finally went to sale. Approximately 70 % of the first shipping (170-180k units) sold out on the first day of sales. Speaking of first day sales of PS3 promising games, it overwhelming exceeded the VF5 30k by nearly 4 times. If we look at all PS3 games sales for comparison, "Ridge Racer 7" (approx. 130k units), "Gundam" (approx 120k units) ranked itself at number 3 for high potential to change the weekly sales of PS3 units. Unfortunately, the thaw effect on sales is surprisingly low, as it seems the software bundle edition made by Koei ("Kouei" actually, those who made the game, same mechanics as sengoku musou IIRC) wasn't good enough to move people. Every way you look at it, the bundled edition is very expensive but if it was in the same "service price" ("service" in the "japanese" meaning of the word) as Xbox360' Blue Dragon, perhaps it would have sold more ... Leaving the specifications and managing of sales to Koei was probably a mistake. Losing an easy game to the novelty user is a shame. I don't think I understand really the last sentence, though. EDIT for Kwaad : the link of y-koron which is http://ameblo.jp/sinobi/