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Vena said:
curl-6 said:

I'm as baffled as you are. The file size tripling makes no sense, especially when the additions aren't terribly memory-consuming. 

The best theories we've been able to come up with so far is that either it's a mistake, or Bayo 1 on Wii U is uncompressed, the latter of which makes little sense as they're pushing it as a downloadable title on a system with a maxiumum 32GB HDD.


No reason to be baffled.

Uncompressed, dual-audio is a very, very large space hog.

But why uncompress it when you're pushing it as a digital purchase on a system that only comes with 32GB of space?