Jazz2K said:
"Most of the remasters has dedicated servers for their multiplayer while MCC keeps true to the old halo games and keeps p2p connections and needing to connect to a host to play multiplayer. That's really the only difference between them." That is what is keeping this discussion going on. Even IGN's say is not really clear while every other site has dedicated servers for multiplayer. MS stated they had invested a lot to ensure every games get dedicated servers, no MS games uses p2p on X1 yet you find one source that says otherwise say it's the only difference between remasters lol. Dude, you could've search a little more but yes you chose to stick to that one for a reason. |
They said they use Azure servers and it's been known since before the release of Xb1 that the azure servers are shared between every MS service which means none of them are dedicated servers.
Also in my later posts I pointed out that there is no difference between the remasters because just like in halo I proved TLOU had their entire engine rewritten which removed the only argued difference between them. I did pleanty of research.
http://www.youtube.com/v/AoOOpLpcF28 http://www.youtube.com/v/CphFZGH5030
All Hail the Jester King. The King is back, and I am still a dirty girl prof ;)







