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Brotherstotheend said:
Nicklesbe said:
 

the point which you clearly missed is that the servers are shared, and they are used for cloud computing..

and mp for every single game, when the dev want it

according to you. Seeing as there are sources that say halo mcc is P2P and seeing as how Azure is nothing but a cloud computing service and says absolutly nothing about hosting MP. Even if they do in some instances manage to find room to host MP for some games, the fact that those same servers are shared by other services and software means they are not dedicated servers. Dedicated servers by definition have a singuler purpose and are dedicated to one single thing. It cannot be a dedicated server if it is shared with other services.



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