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Mystro-Sama said:
KLAMarine said:
Mystro-Sama said:
I hate one game directs, but for Bayo i'll let it slide. This game needs the exposure and a single direct isn't enough. It needs aggressive advertising.


I honestly don't care about the advertising: I just want it to be successful and advertising is a double-edged sword. Advertising can POTENTIALLY increase sales BUT it can also increase the amount of sales a game needs to be considered successful. Advertising isn't free... I'd rather that money go into the game itself. Putting the game on streaming services and such is many times cheaper.


More advertising often leads to a game's success as opposed to little or none.

The rewards outweigh the risk when you do advertisment. But when you dont do it, there is a higher chance the game sales to porly to be profitable. So its lways better to go full with marketing.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.