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Mystro-Sama said:
I hate one game directs, but for Bayo i'll let it slide. This game needs the exposure and a single direct isn't enough. It needs aggressive advertising.


I honestly don't care about the advertising: I just want it to be successful and advertising is a double-edged sword. Advertising can POTENTIALLY increase sales BUT it can also increase the amount of sales a game needs to be considered successful. Advertising isn't free... I'd rather that money go into the game itself. Putting the game on streaming services and such is many times cheaper.