Dr.Henry_Killinger said:
There is a major difference between "exist" and "design". Not to mention Game Freak controls the IP just as much as if not more then Nintendo. Whether something is "good" design or "bad" design doesn't really have any bearing on what I'm saying. Just that the games as part of the franchise, is prioritizes collection over everything else, and while the mainline can be argued as simply "not broke don't fix it", the design of the spinoffs, which typically have meta critics of 60-70, and various other game play changes are clearly designed to sell merchandise or more generally the franchise. They could have easily been a realtime pokemon rpg by now. As I showed with the Collesium example, we are well behind the point that its technically difficult let alone infeasible. Thus it stands to reason, that the reason GameFreak, haven't made a spin off like that, is because they do not want to. Simply because they have different priorities. |
" My Problem with Pokemon is that it is designed to sell merchandise."
I don't get what you're saying. Is your problem that they're trying to sell merchandise, or that you collect stuff in game.
"various other game play changes are clearly designed to sell merchandise or more generally the franchise. "
Uhhhhh... well, yeah... they're trying to sell games in the franchise... That's kind of the point of making games...