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UncleScrooge said:

I can't believe how arrogant this guy is. A "passive attitude"? Well, here's some news for you, Miyamoto-San: I AM the customer and you ARE supposed to entertain me. I can't believe people actually see this statement as a good thing but gaming message forums are so delusional I shouldn't be surprised. I wonder if someone at Apple said: "Those iPhone 4 customers are really passive and somewhat pathetic. They really need to step up their game and get some cash for an iPhone 6". But hey, it's Miyamoto! Insulting the people who pay for his games is a good thing.

"Fortunately" smartphones have taken the mass market? Really? So Nintendo lost 2/3 of its mobile audience and 4/5 of its home entertainment audience to other companies who make a better job at giving people what they want, resulting in Nintendo posting losses for years and somehow that's a *good* thing? Did I miss something? Nintendo has two possibilities right now: Cater to the mass market (which did *not* "abandon" Nintendo, this is completely delusional gaming message forum stuff - Nintendo failed to evolve and develop games people actually wanted to buy. That's the truth) and succeed or cater to those "loyal" core gamers who "failed" to buy Pikmin, 3D World, Wind Waker HD and who will "fail" to buy Bayonetta 2 and Hyrule Warriors and go bankrupt.

Many of you guys are cheering the slow death of your favorite company. Way to go people.


Well I mean on one hand video games are an active medium. 

Imagine if you were a filmmaker and a person said to you "well, you're not allowed to have any boring parts in your movie, the moment it gets boring I'm leaving". 

That's kind of an unfair attitude for the consumer to have. I think that's what Miyamoto is referring to. 

They could make the greatest Mario or Zelda or Smash title and a lot of these people simply won't touch it because they won't challenge themselves to try anything harder than the most basic types of games. 

I think you underestimate the impact of smartphone gaming on the so-called "mass market" too ... it has devalued that style of gaming (easy to play, arcadey style gaming with stripped down play mechanics) to a $1 (or free) commodity to that audience. 

Nintendo could make many types of casual games but they wouldn't be huge hits just because people aren't willing to pay even $30 for that experience. 

Good luck getting people with smartphones to carry around a second seperate device to play games on too. Not happening. Tablets/phones have just changed the landscape.