| daredevil.shark said:
Source: https://www.youtube.com/watch?v=VH597UtHAwI#t=21m00s |
Aonuma: I think the most open-world Zelda we've had so far has been Wind Waker, just because you were able to sail the ocean and go all over the islands. When creating a game, we look at what is the core, kernel gameplay. You try to construct the game around that, and making that core mechanic the easiest to access.
His words, not mine. We can do this all day.
http://mashable.com/2013/10/14/legend-of-zelda-aonuma/







