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baloofarsan said:

This.

To me it is very much a continuation of "Zelda - E3 Tech Demo".

Every time I try to say that it IS "Zelda" purists come with a lot of arguments that it is not. To me it is a "dark", "mature", "gritty", "realistic", Zelda.

There are no "funny" side quests, no fishing, no quirkiness. Dungeons are very much Zelda, with "puzzles" that requires "Prince of Persia" wall-running. There are RPG elements in how you level up your gear and abilities. There is freedom as you can encounter bosses that are way above your current level, but you can still fight them. The NPCs are as stupid as ordinary Zelda NPCs: they stand around waiting for the "hero" to do all the work.

There may still be life in this franchise: http://www.gengame.net/2014/07/nordic-games-talks-about-the-future-of-darksiders-and-red-faction/

The user reviews are very good even the one that gives it a score of 6: http://www.metacritic.com/game/wii-u/darksiders-ii


But it's not. It's a hack-n-slash, which Zelda very much isn't. Calling it an open world God of War/Devil May Cry is more accurate. It's Zelda in that it's "open world" and there are dungeons with items to solve puzzles in those dungeons, but mechanically it's very different.