kljesta64 said:
I present a new case.. An open world is a level or game designed as a nonlinear, vast open area with many ways to reach an objective. LoZ was the first true open world 'game' because it was nonlinear. case closed |
.. which isn't really related to my post,as I commented on "no one knows Ultima" - shouldn't be too hard to understand if you read my post








