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McDonaldsGuy said:
S.T.A.G.E. said:

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Sony had shares in square around that time and much like Eidos Sony was giving them CD roms and helping them. Square had also chosen Sony as the platform of choice instead of Nintendo for Final Fantasy because of CD Roms. Sega had theirs but Sony had been actively working with many development houses and using their assets as a hardware manufacturer to help with ease of coding and format for peoples games. Sega at that time was trying the patience of third party by rushing the launch of the Saturn leaving third party confused.

"Smith was playing the game an hour before the PlayStation version went to Sony, when Lara fell off a ledge and he couldn't get her back up. "If Sony found a bug it would b nuclear here, but we're almost there." Then they found that they'd sent out thousands of demo CD-ROMs with the copy-protection timers already expired, making then unplayable. Then they went nuclear. Fortunately, someone came up with a patch, and they recalled the discs to make the fix. That's par for the course in the high-stakes world of game design, says Adrian's brother and managing director Jeremy Smith. "You're working under pressure to meet deadlines, an somehow you forget to take out one line of code. Still, it could have been worse. It could have gone out to the whole game," he laughs."

http://web.archive.org/web/20050425124945/http://www.cubeit.com/ctimes/news0094a.htm

 

From your link

"Given the worldwide domination of the PlayStation system, it's a natural for Eidos to partner with Sony Computer Entertainment America and Sony Computer Entertainment Europe," said Mike McGarvey, chief operating officer, Eidos Interactive. "We want our best-selling franchise to reach the greatest number of consumers and the PlayStation and its powerful CD-ROM software format satisfies this demand.

If Sony continues to dominate this gen they will get exclusives by default. Much like it says here from the link you posted. 

That's just PR. Sony got Tomb Raider because Sony paid them, period. Sony used to do this ALL the time. They did it with Grand Theft Auto for example. Did you know Grand Theft Auto IV was also supposed to be timed exclusive for the PS3 but Sony couldn't afford it?

The thing is is that Sony buying exclusives doesn't fit with the "Sony is gracious to gamers" narrative. If Sony could afford to today they would have bought a ton of exclusives this gen as well.

I don't see a problem with buying exclusives or timed exclusives... it gives a console a competitive edge. I don't know why everyone is freaking out over what Microsoft is doing.


Sony's worst money hat of all time happened thirteen years ago. Thirteen years ago with the GTA trilogy and that deal was dirty, but seriously.

MS has been moneyhatting games and has not stopped and it was them who started the DLC war. Sony isnt going to fight them for exclusives in their current position. Who forced Sony to better their first party because MS kept moneyhatting? Microsoft. Who took in the indies when they had disagreements with Microsoft? Sony. Who took in the third parties when they had disagreements with Sega? Sony. Who took in third parties when they had disagreements with Nintendo about formats? Sony. Sony has always worked with third party better where others have failed. Microsoft is the only company that has given them competition there, but outside of helping and working with third party MS has been moneyhatting since this generation started from bell to bell.

The problem isnt not in the fact that a game was moneyhatted. Games get moneyhatted all the times but when MS moneyhats they go straight for the nuts. They went for an established franchise which only survived based on  combined sales of five different platforms to be exclusive to theirs. Eidos sites domination as the main reason why they were glad to be with Playstation. Xbox Ones are selling half what the PS4 is selling 2:1 in sales man. MS screwed not just Sony gamers but PC gamers. Everyone just because they admitted they dont have an Uncharted nor could they make one.

MGS was scheduled to come to Playstation, N64 and 3DO much like Final Fantasy but 3DO had a small install base and Nintendo didnt have a CD ROM even though the N64 cartridge was more powerful it didnt have as much space and didnt have the benefits of a rom at that time. Sony also was giving companies discounts on CD Roms to sweeten the deal.