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Purple said:
mii-gamer said:


it's funny  how you failed to mention the paradigm shift of nintendo's focus on a blue ocean market under iwata. You know the casual market. There is no bias, just a different focus in a changing market from the 90's to today.

 

It's funny you mention this, because the first thing I noticed looking at that list was how 2nd party used to be big sellers and now is restricted to primarily niche Japanese games aimed at a tiny market and selling very poorly. The few Western developed games left in recent years are the only ones that have sold. Titles like Fatal Frame, The Wonderful 101, Pandora's Tower are in no way blue ocean products.

It's why I roll my eyes when I see things like Nintendo making deals for Fatal Frame V and Devil's Third and rebooting series like Star Fox. Why waste resources on games with such incredibly limited appeal?


I like those particular Japanese games, but at the same time I have to wonder if even Nintendo themselves knows these games are going to flop. 

It's not like they're going to market them either, they'd almost be better off pooling their money from these projects into one big IP launch and trying to push it hard like Sony did with Uncharted -- those of course it would have to be developed in Japan or be tied to a pre-existing Japanese IP. 

If Naughty Dog was a Nintendo developer under Iwata, they'd be making DKC or Star Fox games (likely because of their history with Crash Bandicoot), they wouldn't be allowed to do anything like Uncharted or Last of Us.