Michael-5 said:
Why count Wild? Because of the graphics? Length? Cost? Hype? Where is the cut-off with Indie games? Do we count stuff like Resogun and Shovel Knight, which are $20 games on par with a $70 retail game? Don't hate Project Guard, Pikmin at first looked stupid to me, and I ended up loving it. It still has the budget to release Retail, so obviously Nintendo must have a reason to publish it. All those images showed was that Wild, a PS4 Arcade game, has better graphics.....no reason to count it... ---- You can't say this doesn't count because Nintendo doesn't release any arcade/indie games because that's not true. Here are 13 WiiU indie exclusives 8-Bit Boy Go to Wikipedia and and you'll see 116 more indie/arcade exclusives which have been announced and yet to release. I don't want to include indies/arcade only games because they aren't high budget enough to warrant a retail release, and while there might be some gems out there, there is a lot of crap, on all platforms. Not going to go through 129 Arcade games on WiiU to find out which ones are worthwhile (or even localizing/not cancelled) Smash Bros is a different game the previous gens, there Tearaway is not, but even if you count Tearaway (and GT7, didn't know they made a statement saying it's in development), you still have 14 Retail PS4 games & 11 Retail XB1 games compared to 18 Retail WiiU games. Start counting indies, and WiiU really starts to dominate. No matter how you like to slice it, number of retail games, number of games altogether, what to expect based off previous gens, etc. WiiU has the most exclusive content, in both quality and quantity. WiiU is still the best 2nd console, but if you don't like the exclusives, it's not terrible to get a PS4/XB1 as an alternative. |
Who says that Wild will be all that? You say it will be an Arcade game, but have you anything to back that up? Wild, Rime and Alienation all have reasons to be counted, if you count something like Project Giant Robot. Nintendo giving it the budget of a retail game means absolutely nothing, they gave that to Game & Wario as well.
If a game is important enough to its publisher to get a special segment outside of an indie reel in a big public event like Gamescom or E3, then it's well worth putting on this list and its completely unfair to for example exclude a game that is made by the creator of Rayman and is supposed to have a world size equal to that of Europe but then include another game that looks essentially like Rock em' sock em' robots digital version (for now) just because it has a retail release.
I said we shouldn't count Smash Bros if we don't count Tearaway because it has a 3DS version releasing ahead of it, that will more than likely also share at least 50% of the features with the Wii U version.
But I'd say we better stop now and agree to disagree since I don't see us getting to a point where we agree what should be counted and what shouldn't.







