Stever89 said:
Take a good look at this graph. See how the Wii's line just bounces up and down again and again? While the 360/PS3 stay pretty linear. Four times out of 12 it passed the 50% mark. If supply was there week in and week out, it would would be moving in the right direction. During the summer months, when the PS3/360 don't have many new releases, the Wii will catch up a lot of the lost percentages. I don't think it has the ability to hit 50% this year though, unless Nintendo actually increases production. In that case, it depends on how much they increase production. @montana: how much do you think the Wii could sell a week in NA then, since NA is about the only place with massive sellouts. Could it do 250k a week? 200k a week? 200k in NA alone about equals the other two WW individually. Obviously the Wii couldn't do 1 million a week for long, and at 5 million it would sell to every American in about 60 weeks I believe.So the question really is, how many can it sell a week? And that's the question Nintendo is trying to answer I would believe. Edit: Forgot graph link. |
To reach 50% marketshare by the end of the year the Wii would need to consistently week over week get over 55% of each week marketshare for the rest of the year...
This has never happened this year, the highest marketshare Wii had a single week was on 2/10/08 with 54.3% marketshare.
In the latest pick in that chart the Wii didn't even have 50% marketshare...
Lets say the PS3 keep selling at an average of 175k/week and the Xbox360 at 140k/week for the rest of the year.
The Wii would need to sell 500k units/week for the next 35 weeks to reach 50% marketshare. That is what the maths tell you which is what makes most of the posts in this thread saying the Wii will be at 50% marketshare before the end of year so funny and clueless...








